PvP
WoW Conquest Cap: How the Weekly Limit Works
How the WoW Conquest cap works: it starts at 1600 and rises 800 each week cumulatively, why a missed week is not lost, the free weapons at 2500 Conquest, and what happens when the cap lifts.

How the Conquest cap works
Conquest is the currency that buys the highest item level PvP gear, and how much of it you can earn is capped per week. The cap is not a fixed weekly allowance that resets; it is a running total that grows every week of the season, and any Conquest you have not yet earned toward that total is still available to catch up on. That single design choice is why a week off does not set you behind for good.
The cap starts at 1600 in the first week of the season and rises by 800 each week after, cumulatively. So the ceiling on your total earned Conquest climbs like this:
| Season week | Total Conquest you can have earned |
|---|---|
| Week 1 | 1600 |
| Week 2 | 2400 |
| Week 3 | 3200 |
| Week 4 | 4000 |
Each later week adds another 800 to the running total. The site tracks the live figure, so treat the numbers above as the pattern, not this week's exact ceiling.
Why a missed week is not lost Conquest
Because the cap is a cumulative total rather than a weekly grant, the game measures how much Conquest you have earned all season against the current ceiling. If you skip week two, the week three ceiling still sits at 3200, and you can earn all of it once you are back. You only lose Conquest permanently by leaving earned Conquest sitting past the point where you could have spent it on an upgrade you needed.
This is a weekly earning limit, not a limit on how much Conquest you can hold. The currency itself has no small holding cap, so you can bank toward a two-hander or a full tier slot without the game deleting your balance. Do not confuse the weekly earning ceiling with a storage cap; they are different limits.
What Conquest buys
Conquest buys Gladiator-tier gear at item level 344, the highest PvP item level in the game this season, from the Conquest quartermaster Irissa Bloodstar. The same slot-for-slot price ladder is used whether you pay in Honor for the entry tier or in Conquest for the top tier; the tier changes the currency and the item level, not the price:
| Slot | Conquest cost |
|---|---|
| Head, Chest, Legs | 875 |
| Shoulder, Hands, Waist, Feet | 700 |
| Neck, Finger, Wrist, Back | 525 |
| Two-handed weapon | 1750 |
Spend your first Conquest on the slots that scale hardest with item level and matter most in a fight: your weapon, your trinkets, and your tier pieces. The full gearing path, including where the Honor tier fits and how PvP item level scaling works, is in our PvP gearing guide.
The 2500 Conquest milestone: two free weapons
Earning 2500 Conquest on a character during the season completes Venomous Weapons of Conquest, which awards two Venomous Gladiator's Weapon Tokens. You exchange the tokens for Gladiator weapons at Falconwing Square in Silvermoon, so a character that earns steadily through the first couple of weeks gets a weapon upgrade without paying the 1750 Conquest a two-hander would otherwise cost. Two tokens covers a main hand and an off hand, or a single two-handed weapon.
When the cap lifts, and what Spoils of War does
The weekly cap is not permanent. Later in the season Blizzard removes it, and from that point every character can earn Conquest freely. Once the cap is lifted, Spoils of War increases the Conquest you earn by 50%, up from the 30% it gave earlier in the patch. That bonus is what makes gearing an alt fast late in a season: the weekly ceiling is gone and each match pays out more.
The date the cap lifts is set by Blizzard and moves from season to season, so plan around the cap while it is in place and take advantage of the uncapped bonus once it arrives.
How to plan your Conquest week
While the cap is active, the goal each week is simple: earn up to the current ceiling through rated arena, Solo Shuffle, or rated battlegrounds, and spend it on your highest-impact slot. Because the ceiling is cumulative, prioritise catching up on any total you are behind on before worrying about the newest 800. Aim for the 2500 milestone early for the free weapons, then fill in tier and trinket slots, and leave the cheapest slots for last.
Solo Shuffle is one of the steadiest ways to earn Conquest, since it pays out per round and pops quickly when the queue is busy. The current Solo Shuffle activity shows how alive the bracket is right now, which is a good read on how fast you can cap:
Where to go next
Conquest gear is only part of the reward track; the pieces tied to your rating are covered in PvP rewards by rating, and how PvP item level scaling makes that 344 gear perform is in PvP scaling explained.
FAQ
What is the Conquest cap this week?
The cap is a running total that starts at 1600 in the first week and rises 800 each week after, so the exact ceiling depends on how many weeks into the season you are. WoW Tracker shows the live figure.
Do I lose Conquest if I do not cap each week?
No. The cap is a cumulative total, not a weekly grant. If you fall behind, you can still earn up to the current running total whenever you return.
What do I get at 2500 Conquest?
Earning 2500 Conquest on a character completes Venomous Weapons of Conquest and awards two Venomous Gladiator's Weapon Tokens, exchanged for Gladiator weapons at Falconwing Square in Silvermoon.
When does the Conquest cap lift?
Blizzard removes the weekly cap later in the season, and the date changes from season to season. Once it lifts, Spoils of War increases the Conquest you earn by 50%.





