Antosha

Author

Antosha (Anton Stepanov)

WoW Tracker Guides Author

Antosha has played World of Warcraft for over 15 years, across PvP, raids and seasonal content. He is an 11-time Rank 1 Gladiator, a regular competitor in Blizzard's official PvP tournaments, and a former official Blizzard tournament caster who called Arena matches live for the WoW community.

Away from the arena he has raided at a high level for years, with deep experience in modern Mythic progression and the endgame eras before it. On WoW Tracker he writes about what wins games at the top of the ladder: the meta, comps, the real cutoffs, gearing, and the small things most guides skip past.

Guides by Antosha (33)

12.1.5 Tuning: Six Dungeons Nerfed, Coiled Altar Eased guide cover
Patch Notes

12.1.5 Tuning: Six Dungeons Nerfed, Coiled Altar Eased

The 12.1.5 dungeon and raid tuning is live. It cuts creature health, ability damage and durations across thirty-one creatures in six of Season 2's Mythic+ dungeons, slows Sszorak's rage on Mythic, and lowers Mythic add and orb counts in The Coiled Altar. Live October 13 in the Americas and 14 October in Europe.

6 min read
Forever Class Deep Dives: Priest, Warrior, Hunter, Druid guide cover
Classes

Forever Class Deep Dives: Priest, Warrior, Hunter, Druid

Blizzard's September 30 Class Deep Dives detail Forever's Priest, Warrior, Hunter and Druid trees: a Priest racial pass with two spells per race, the original Warrior Rage formula, pets that scale with the Hunter's gear, and shapeshifting that keeps weapon procs.

26 min read
WoW Gladiator Mount: How To Get the Venomous Goredrake guide cover
PvP

WoW Gladiator Mount: How To Get the Venomous Goredrake

The Venomous Gladiator's Goredrake is the Midnight Season 2 Gladiator mount. How to earn it: reach Elite rank in 3v3 and win 50 rated games there, why it is not the same as the Gladiator title, and why it is gone once the season ends.

6 min read
Midnight Season 2 Trinket Tuning Lands September 22 guide cover
Patch Notes

Midnight Season 2 Trinket Tuning Lands September 22

Blizzard is buffing four healing trinkets, cutting Mastery on two more and re-weighting Ruby Whelp Shell with the September 22 weekly maintenance, in what it calls the final round of raid and dungeon trinket adjustments for Midnight Season 2.

4 min read
WoW PvP Trinkets: Which Two To Use and Why guide cover
PvP

WoW PvP Trinkets: Which Two To Use and Why

Which two PvP trinkets to equip in WoW and why: the Gladiator's Distinction set bonus, the five trinket types and what each does, choosing your crowd-control breaker, and how to buy and upgrade them.

8 min read
WoW Marks of Honor: How To Farm Them Fast guide cover
PvP

WoW Marks of Honor: How To Farm Them Fast

How to farm Marks of Honor in WoW Retail PvP: every current source, the fastest Comp Stomp farm, why they are Warband-bound and worth banking, and the old PvP mounts and transmog appearances they buy.

7 min read
Gators Back Win AWC 2026, Beating Echo 4-2 guide cover
News

Gators Back Win AWC 2026, Beating Echo 4-2

Gators Back won the AWC 2026 Grand Finals at BlizzCon, coming back from 0-2 down to beat Echo 4-2 after a decisive composition switch. The full results, both rosters and their specs, the winning compositions, and the final standings.

7 min read
BlizzCon 2026: A New PvP Journey and an Undated Season 3 guide cover
PvP

BlizzCon 2026: A New PvP Journey and an Undated Season 3

Blizzard confirmed at BlizzCon 2026 that rated play returns with Midnight Season 3, that PvP progression is being refreshed around something called a Journey, and that World of Warcraft: Forever adds a 15 vs 15 battleground. No release dates were given, and two content updates come first, so nothing changes for the ladder yet.

4 min read
Deephaul Ravine: Carts, the Crystal and Two Fronts guide cover
Battlegrounds

Deephaul Ravine: Carts, the Crystal and Two Fronts

The newest battleground and the ninth Blitz map: a hybrid of two mine carts to escort and a central crystal to carry, both feeding one race to 1500. How to read the two fronts, who carries and who escorts, and what Blitz changes.

5 min read
Battle for Gilneas: Three Bases and the Waterworks guide cover
Battlegrounds

Battle for Gilneas: Three Bases and the Waterworks

Arathi Basin compressed to three bases, where losing the centre usually loses the match. The Lighthouse, Waterworks and Mines, why three bases plays faster than five, the standard opening, and the Midnight bridge rework.

6 min read
WoW Dampening Explained: How It Works in Arena guide cover
Arena

WoW Dampening Explained: How It Works in Arena

How Dampening works in WoW arena: it reduces healing and absorbs by 1% every 10 seconds, when it begins in 2v2, 3v3 and Solo Shuffle, and how to adjust your play as it climbs.

7 min read
Arathi Basin: Five Bases, the Resource Curve, Rotation guide cover
Battlegrounds

Arathi Basin: Five Bases, the Resource Curve, Rotation

The reference node map: five bases, a resource race to 1500, and a non-linear scoring curve that makes the fourth base worth chasing in Blitz. The opening, who defends, and why the old three-base rule is wrong in Blitz.

6 min read
WoW Conquest Cap: How the Weekly Limit Works guide cover
PvP

WoW Conquest Cap: How the Weekly Limit Works

How the WoW Conquest cap works: it starts at 1600 and rises 800 each week cumulatively, why a missed week is not lost, the free weapons at 2500 Conquest, and what happens when the cap lifts.

7 min read
Eye of the Storm: Towers, the Flag and the Tick guide cover
Battlegrounds

Eye of the Storm: Towers, the Flag and the Tick

Four towers set your resource tick and the central flag pays a lump sum that scales with towers held, from 75 on one to 500 on four. Why three towers is the winning number, why you take towers before the flag, and how Blitz cuts the map to two towers.

5 min read
Warsong Gulch: Flag Carrier Rules and How to Win guide cover
Battlegrounds

Warsong Gulch: Flag Carrier Rules and How to Win

Capture the flag, first to three, and you cannot cap while your own flag is out. The stacking carrier debuff that breaks a stall, the four roles, why you kill the enemy carrier instead of chasing the flag, and what patch 12.1 changed for flag defence.

5 min read
Twin Peaks: The Bridge, the Outposts and Flag Play guide cover
Battlegrounds

Twin Peaks: The Bridge, the Outposts and Flag Play

Warsong Gulch's flag rules on a valley split by one central bridge, with two flank outposts that buff whoever holds them. Why the bridge decides interceptions, what the outposts are worth, and what patch 12.1 changed for knocking a carrier off it.

5 min read
Silvershard Mines: Carts, Tracks and Rotation guide cover
Battlegrounds

Silvershard Mines: Carts, Tracks and Rotation

Three carts, five track routings and a control rule that makes a one-player lead as fast as a six-player one. Which carts to take, why the long track is a trap, and the one map Battleground Blitz left completely alone.

6 min read
Deepwind Gorge: Five Bases, Not Mine Carts guide cover
Battlegrounds

Deepwind Gorge: Five Bases, Not Mine Carts

Patch 8.3 rebuilt Deepwind Gorge as a five-base domination map and retired the carts. The bases, the 1500 race, the Blitz node cycle, and the resource curve that overturned the map's oldest piece of advice.

6 min read
Temple of Kotmogu: Orbs, Scoring and How to Win It guide cover
Battlegrounds

Temple of Kotmogu: Orbs, Scoring and How to Win It

Four orbs, three scoring rings and a carrier debuff that grows the longer you live. How Kotmogu scores, who should carry, why two held orbs beat four scattered ones, and what patch 12.1's healing cut did to the map.

6 min read
Winds of Mysterious Fortune: 500 Tender and a 20% XP Buff guide cover
PvE

Winds of Mysterious Fortune: 500 Tender and a 20% XP Buff

The Winds of Mysterious Fortune run from September 8 to 22, 2026. Logging in on any five days grants a Feat of Strength worth 500 Trader's Tender, a 20% experience buff covers levels 10 to 89 alongside a 50% reputation gain, and Mysterious Satchels drop stacking experience potions and bonus gear while you level.

4 min read
Why Your Gear Changes Item Level in WoW PvP guide cover
PvP

Why Your Gear Changes Item Level in WoW PvP

PvP gear scales up to 318, 331 or 344 the moment a rated match starts, PvE gear above the ceiling is scaled down, and crafted gear does nothing at all until it is certified. What the second number on the tooltip means and what to buy in which order.

9 min read
WoW War Mode: What It Gives You and What It Costs guide cover
PvP

WoW War Mode: What It Gives You and What It Costs

War Mode pays 10% on world quest rewards, opens Bloody Tokens and a gear line that scales to 331 in rated play, and costs you the ability to quest unmolested. What it changes, what the seven Sparks of War quests pay, and why the Warmonger set bonus stops working in an arena.

9 min read
WoW Vicious Saddle: Every Vicious Mount and How to Earn One guide cover
PvP

WoW Vicious Saddle: Every Vicious Mount and How to Earn One

The Vicious mount needs 1000 rating, not Elite, and its progress is account-wide. How to earn the Vicious Lightbloom Boar this season, what a Vicious Saddle buys, which of the 27 mounts you can still get, and why the Gladiator mount is the one with a real deadline.

10 min read
Solo Shuffle in WoW: How the Format and Its Rating Work guide cover
Solo Shuffle

Solo Shuffle in WoW: How the Format and Its Rating Work

Six players, two healers, six rounds and one rating change at the end. How the shuffle decides who you play with, how rating is really calculated, what leaving costs, and which of the two Legend achievements is the cutoff one.

11 min read